Categories
3D Computer Animation Fundamental

Week 2 Shark-Animation

I started by building the base model in Maya.

Base model

Then I did some simple sculpting in ZBrush.

Low

High

Then I used X-normal to export normal.

After that I painted some simple color using Substance painter.

Then, I combined these textures and added some lighting.

Rendering test

And, finished the animation in MAYA.

Animation

Finally, the composite project is exported via AE.

Final movie

Leave a Reply

Your email address will not be published. Required fields are marked *