I had a chat with my friends this week and found out that most of them experienced social anxiety when they were teenagers.
It is striking to find that almost all of us, including myself, use the internet/games to escape this symptom. But the reality is that the more you rely on these, the harder it is to escape from social anxiety.
After that, I completed most of my report and gradually refined the framework I had built.
Topic:
The impact of video/online games on people with social phobia
Abstract:
This article explores and analyses some of the positive and negative effects of video games on adults with social anxiety and adolescents with social phobia. Video games are a good anxiety reliever for most adults – they are convenient and quick enough. Also for most social phobics, video games are a good means of eliminating social interaction and increasing social opportunities. It allows for more social opportunities at no cost and without the risks and consequences. However, this is different in adolescents, for whom video games have a more complex and opposite effect due to their greater sensitivity. There is also a link between social fear and video game/internet addiction in adolescents.
Key words:
online/ video games- mental illness – social phobia – Self-identification – positive correlation
Contents:
Introduction – Impact of social fear – Help of games for adults with social phobia – Social fears of adolescents and the virtual identity of games – The correlation between social fear and internet addiction – Conclusion