- On graduation which area or environment of production do you wish to focus upon and why?
I would like to work in the field of animation or game design. Although I am an animation major, I am also interested in concept design and stylized work, so I would like to work in these areas.
- What skills will you need to attain the standards required for vocational practice?
I think that first of all I need to improve my proficiency in all kinds of conventional 3D software, but I also need a more diverse and differentiated aesthetic.
- How will you showcase your FMP practice for the final shows?
For my FMP, I will express my work through an animated short film. It will be presented in a combination of 2D and 3D, and I will try to incorporate some Chinese style into it.
- Is it important to directly connect the thesis research to your practical work?
For myself, the thesis and the practical work are two separate directions, and for the thesis research it will give me something to think about for my work. But it does not significantly affect my work.
- Do you have an area of research you wish to conduct that is unrelated to practical element?
From my own point of view, I am still very interested in the influence and development of costume on animation.