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FMP & Theis Thesis

Week 9 About FMP thesis

Having watched some of the videos on games and film, I realised that I had set my thesis concept too broadly at the beginning.
Games and films are the most common forms of entertainment in our time, and although it is often easy to derive similar satisfaction from these two different forms of entertainment, the logic and composition of their plots are often different. In fact, the logic and composition of their plots are often very different.


In cinema, a story with a ‘happy ending’ usually ends with the characters overcoming difficulties, achieving success and completing the ‘happy ending’, in most cases from a third-person perspective. in most cases the audience is brought in from a third person perspective.


In games, however, the situation can be quite different.
In the game, the player is seen taking on the role of a hero, traversing various difficult challenges and tasks. And the development and ending of the story depends on the player’s decisions. Unlike the film, the game’s ending can have multiple variations and paths because of the player’s choices. Each decision of the player affects the direction of the story and can sometimes even lead to a different ending. Therefore, because the audience is a participant, the plot has to be more logical and complex … at the beginning of the game’s design.
This example contrasts the differences in plot composition between games and films. In games, the players usually play the role of active participants, whose actions directly influence the progress and ending of the story. In film, on the other hand, the audience are passive spectators who cannot change the course of the story. But how to create a sense of atmosphere by just watching is a different design idea. So there is a clear difference between the plotting and logic of the game and the film, in the context of the audience getting a similar sense of satisfaction.
So I think that I need to specify a specific area for the ‘good work’ in my title, so that I can make some objective references. To get some reflections worth thinking about.

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