
In today’s society, Cyber culture, as an emerging culture, often has a strong sense of identity and a distinct visual cultural identity. It appeals to today’s youth and generates positive or negative thoughts about them. I will try to analyse and explore the influence of these works on modern young people in different types of works.

Key words:
Youth subculture
Visual culture
Cyberpunk
Self-identification
future world

References:
1.Cheng Q, Xie K, Chen S. Exploration and Analysis of Cyberpunk on the Self-identification of Juvenile from the Perspective of Visual Culture[C]//6th International Conference on Contemporary Education, Social Sciences and Humanities.(Philosophy of Being Human as the Core of Interdisciplinary Research)(ICCESSH 2021). Atlantis Press, 2021: 123-128.
2.Sun J, Zhou Z. Impact of the Game Cyberpunk 2077 on Cyberpunk Culture[C]//2021 International Conference on Education, Language and Art (ICELA 2021). Atlantis Press, 2022: 640-643.
3.Gottesman Z. Tetsuo and Marinetti: Akira as a cyberpunk critique of futurist modernity[J]. Journal of Japanese and Korean Cinema, 2016, 8(2): 104-126.
4.Park C H. Orientalism in United States cyberpunk cinema from” Blade Runner” to” The Matrix”[M]. The University of Texas at Austin, 2004.